Warframe Codex


THE START

Before the Player (you) begins on the star chart, the player Must pick a warframe as a starter. As of now the starters are:
WARFRAME Image Description Abilities
Excalibur A PERFECT BALANCE OF MOBILITY AND OFFENSE,
EXCALIBUR IS THE IDEAL WARFRAME FOR NEW PLAYERS.
  1. Slash dash
  2. Dash between enemies while slashing with the exalted blade

  3. Radial Blind
  4. Emits a bright flash of light, blinding all enemies in a small radius for several seconds

  5. Radial Javelin
  6. Launches javelins towards enemies dealing high damage and impaling them to walls

  7. Exalted Blade
  8. summon a sword of pure light and immense power

Mag WITH FULL COMMAND OF SURROUNDING MAGNETIC ENERGY,
MAG IS AN EXPERT AT ENEMY MANIPULATION .
  1. Pull
  2. Magnetic force pulls enemies towards you, Stunning them and bringing them into melee range

  3. Magnetize
  4. Creates a magnetic field around a target, ensnaring nearby enemies and dealing damage over time. the field reacts to bullets and shards created from polarize to increase damage

  5. Polarise
  6. Emit an energy pulse that depletes enemy shields and armor, creating shields and armor, creating shards which become deadly when mixed with magnetise. shields of allies touched by pulse are restored

  7. Crush
  8. Magnetizes the bones of nearby enemies, causing them to collapse upon themselves
Volt VOLT CAN CREATE AND HARNESS ELECTRICAL ELEMENTS.
THIS IS A HIGH-DAMAGE WARFRAME PERFECT FOR PLAYERS WHO WANT A POTENT ALTERNATIVE TO GUN-PLAY
  1. Shock
  2. Launching a shocking projectile. it stuns and deals high damage to a single target and chains damage to nearby enemies.

  3. Speed
  4. Volt energizes his body and nearby warframe, giving them increased speed and dexterity for a short time

  5. Electric shield
  6. Volt deploys an obstacle of energy, providing cover in any situation

  7. Discharge
  8. Paralyze Nearby Hostiles with a Damaging Electric Charge, This also shocks approaching enemies.


After the player has chosen their frame, they now have to choose their starting primary weapon:
Weapon Image Pros Cons
Mk-1 Braton
  • Good all-round weapon
  • Easy to use
  • Automatic
  • lower damage compared to MK1 Paris
MK1 Paris
  • More damage Than MK1-Braton
  • High Crit Chance
  • Silent
  • Range drop off
  • Delayed Projectile speed
  • Slow rate of fire


As for their secondary, the options are:
Weapon Image Pros Cons
Lato
  • No projectile delay
  • Used as crafting requirements to make a Bolto
  • Long reload
MK1 Kunai
  • Silent
  • Projectile Delay
  • Arching Projectile


And finally for their melee:
Weapon Image Pros Cons
Skana
  • Good all-rounder
  • Short range
MK1 Kunai
  • Good Range
  • Slow Attack


Once the player has chosen their desired equipment, the player must escape the area by following the given objectives and make your way to the lander. once you have escaped. you are then given missions to retrieve the neccessary ship segments (Comms,Foundry and mods ). once you have completed these steps you must defeat Captain vor to finish the quest "Vor's Prize".

The Journey

Once the player has completed the quest "Vor's prize" the player is free to do whatever that is unlocked at that point, you can even start "Relic missions" for farming primes however this can be quite difficult for someone who had just started the game so the table below will point out the direct a fast and detailed route to the endgame.
Planets Requirements Unlocks
1.Earth
  • Login
N/A
2.Venus
  • Complete vor's prize quest
  • Collect 20 mods
  • Apply 4 mods to a single warframe or weapon or weapon
  • Upgrade any mod to rank 2 or higher through the fusion process
  • 2500 Credits
  • Taxon Blueprint
  • Furis Weapon Blueprint
  • North wind mod
  • Stormbringer mod
  • 500 Salvage
3.Mercury
  • Defeat Jackal at Mission node 'Fossa'
  • Complete 10 Waves of Defense in the mission node 'Tessera'
  • Complete Rescue mission node 'Linea'
  • Defeat any 5 Eximus enemies anywhere
  • Once awake
  • Howl of the Kubrow
  • Boltor Blueprint
  • Flawed Fast deflection mod
  • Flawed Streamline mod
  • 1000 Salvage
4.Mars
  • Complete quest 'Once Awake'
  • Defeat 150 Frontier Grineer On Earth
  • Collect 500 Rubedo In missions
  • Complete Mission Node 'Suisei'
  • Quest 'The Arch Wing'
  • Fragor Blueprint
  • Lith A2 Relic
  • 25 Codex Scanners
  • Incubator Power Core
5.Phobos
  • Defeat 150 Enemies on Mars
  • Scan 3 Cephalon Fragments on Mars (Thiefs wit mod reccomended)
  • Open 3 LITH relics
  • Quest Stolen Dreams
  • Kraken Blueprint
  • Cipher Blueprint
  • Fast Hands mod
  • Thiefs wit mod
6.Void T1 No Requirement No Reward
7. Ceres
  • Defeat The Seargeant in Mission Node 'lliad' in Phobos
  • Defeat lt Lech Kril in mission node 'War'
  • Defeat 300 Arid Grineer enemies on Mars
  • Refine a relic to atleast 'exceptional'
  • 5000 Credits
  • Vulkar Blueprint
  • Fever Strike mod
  • Swirling Riger mod
8.Jupiter
  • Complete Quest 'The Archwing'
  • Defeat Vor and kril at mission node 'Exta'
  • Survive atleast 10 minutes in mission node 'Draco' on Ceres
  • Defeat a Procecutor on Ceres
  • 7500 credits
  • Amphis Blueprint
  • Enhanced Durability mod
  • Rubedo-lined Barrel mod
  • Cutting Edge mod
9. Europa
  • Complete quest 'Stolen Dreams'
  • Complete mission node 'Teshub' in the void
  • Craft a warframe spectre in the foundry
  • Limbo Theorem blueprint
  • Quest: The new Strange
  • Cestra Blueprint
  • Physique Mod
10.Void T2 No Requirements No Reward for unlocking
11. Saturn
  • Defeat Alad V in mission node 'Themisto' in Jupiter
  • Complete mssion node 'Baal' in Europa
  • Complete Quest the new strange
  • 1000 Credits
  • Penta Blueprint
12.Uranus Defeat Sargas Ruk on mission node 'Tethys' on Saturn
  • Lecta Blueprint
  • Chroma Neuroptic Blueprint
13. Neptune
  • Complete Quest 'Natah'
  • Defeat Tyl Regor in Mission node 'Titania'
  • Complete Any Missions In Uranus with only a Melee weapon Equipped
  • Open 3 Caches during Any Sabotage Mission on Uranus
  • Quest 'The Second Dream'
  • Gammacor Blueprint
  • Chroma Chassis Blueprint
14. Pluto
  • Complete Quest 'The Second Dream'
  • Defeat Hyena Pack on Mission Node 'Psamathe'
  • Complete a corpus spy with all 3 data extractions on neptune
  • Drakgoon Blueprint
  • Chroma Systems Blueprint
15.Eris
  • Defeat lephanis in the orokin Derelict
  • Open 3 NEO relics
  • Complete 15 waves of defense In Mission Node 'Stofler' on Lua
  • Patient Zero Blueprint
  • Mire Blueprint
16. Void T3 No Requirements No Rewards
17. Sedna
  • Defeat Vay Hek on mission node 'Oro' on Earth
  • Defeat 5 sentient enemies on Lua
  • collect 1 mod from a hall of ascension in lua. trading wont count
  • Craft a MR 5 or higher weapon
 
18. Void T4 No Requirements No Rewards

We are in the endgame. the REAL journey begins



Once the player has completed their way to sedna and the void, he/she is free to do whatever they please make sure you complete EVERY Mission Node INCLUDING the OROKIN DERELICT to begin aribitrations. Be sure to Complete any quest not tied to any of the Junction requirements
Contact details
Email: JohnCA@Gmail.com